Art Director

StockholmPermanent Employmentexecutive
DesignOtherArt Director
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Quick Summary

Overview

We are now seeking an Art Director to be a part of our project moving from the prototyping phase into pre-production.

Technical Tools
DesignOtherArt Director
We are now seeking an Art Director to be a part of our project moving from the prototyping phase into pre-production. This is a rare opportunity to join and help build a brand new team and impact the identity of an IP for years to come. If you are a person who likes being challenged and stimulated in an ambitious and talented environment this position will suit you perfectly!
  • Responsible for defining and executing the Visual Style and Tone, and setting the visual quality bar that is perfect for a game’s unique needs.
  • You will develop and lead the Art Team with clarity of vision, guiding them and providing constructive feedback across multiple different art specialisations.
  • To carry forth the artistic vision of the game from prototyping into execution, launch, and beyond.
  • While the visual quality of the game is your priority, your long term goal is to make an excellent game experience.
  • Utilise your knowledge of gaming field trends, as well as gaming design requirements and limitations
  • Experience having shipped a AA or AAA game working as a mentor, manager and/or Art Director
  • Excellent verbal and written communication skills including artistic feedback
  • Excellent skills in Maya, Photoshop, Z-brush or equivalent
  • Strong understanding of colour, composition, and visual storytelling
  • Ability to provide visual and written briefs for artists
  • Ability to work with and support outsourcing partners
  • Broad range of experience or knowledge on a wide range of art specialisms and styles
  • Ability to create a range of high and low poly objects such as props, buildings and organic objects(rocks, trees, etc)
  • Experience with Unreal
  • A good understanding of rendering technology including lighting, VFX/particle systems, renders passes, grading and post FX
  • Understand game design practice particularly mission and levels, game experience and an active player
  • Knowledge and understanding of anatomy - with an eye for accurate proportions, form, and details
  • Knowledge and understanding of various natural and urban landscapes - with an eye for accurate proportions, form, composition, and details.
  • Location & Eligibility

    Where is the job
    Stockholm
    Hybrid — some on-site time required
    Who can apply
    Same as job location
    Listed under
    Worldwide

    Listing Details

    Posted
    April 13, 2026
    First seen
    April 13, 2026
    Last seen
    April 29, 2026

    Posting Health

    Days active
    15
    Repost count
    0
    Trust Level
    30%
    Scored at
    April 29, 2026

    Signal breakdown

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    Art Director