Vehicle Artist (Mid/Senior/Principal)
Quick Summary
Our Values: Collaboration - We collaborate as a team, communicate openly to learn and share. Respect - We value diverse perspectives and treat others with kindness. Excellence - We continuously strive for improvement in creative and technical excellence.
Collaboration - We collaborate as a team, communicate openly to learn and share.
Respect - We value diverse perspectives and treat others with kindness.
Excellence - We continuously strive for improvement in creative and technical excellence.
Wellbeing - We prioritise wellbeing to create a positive and supportive community.
We are looking for experienced and talented 3D Vehicle Artists to join Lucid Games to create high quality vehicles models that inform and enhance the quality of any project. We are open to candidates at all levels from Mid to Principal.
You will work alongside the Hard Surface team in crafting content that supports core features of an ambitious AAA game, helping to set and realise the standards for others to follow during the production process. Demonstrating your ability as a broader Hard Surface Artist will also be important.
Responsibilities
~1 min read- →
Create stunning hard surface assets based on real-world reference materials, blueprints, concept art and photo-bash material.
- →
Work closely and collaborate with artists, designers, technical artists and external partners.
- →
Maintain a high standard of modelling and texturing to provide consistent and high-quality models.
- →
Work with and/or influence new and established workflows for efficient, and high quality outcomes.
Experience building Vehicle Models for video games.
Experience building Hard Surface models for video games.
Experience modelling and texturing high poly assets for games.
Efficient and tidy UV unwrapping skills.
Proven skills in 3D Art tools, specifically Maya, Blender and Substance or transferable skills from similar packages.
Experience with material based workflows.
Understanding of the compromises and constraints inherent in the production of in-game art.
Creativity to design your own assets from sketch to final model.
What can you expect during the Interview Process:
Requirements
~1 min readRemote and Flexible working to suit you around our core hours of 10-4pm.
Private Healthcare for you and your family.
Employee Assistance Programme (EAP)
Free parking in Liverpool City Centre
Company pension at 4% of annual salary
29 days holidays, Including Christmas shutdown.
Cycle2work scheme
Early Friday finish every last Friday of the month
Profit Share Bonus & Christmas Bonus
Monthly company breakfast
Don’t meet all the requirements?
We care about what you can do, not just what’s on paper, and we understand that the best people for the role may have a CV that looks a little different.
Location & Eligibility
Listing Details
- First seen
- May 6, 2026
- Last seen
- May 23, 2026
Posting Health
- Days active
- 16
- Repost count
- 0
- Trust Level
- 19%
- Scored at
- May 23, 2026
Signal breakdown
Please let lucidgames know you found this job on Jobera.
2 other jobs at lucidgames
View all →Explore open roles at lucidgames.
Similar Other jobs
View all →Stay ahead of the market
Get the latest job openings, salary trends, and hiring insights delivered to your inbox every week.
No spam. Unsubscribe at any time.