Quick Summary
We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE.
Responsibilities
~1 min read- →You have relevant professional experience shipping other AAA titles or building game engines/graphics technology.
- →You can work comfortably with C/C++.
- →Strong math skills.
- →Performance-minded development and optimization skills with results-oriented approaches and thinking.
- →Great communication skills and ability to work effectively on shared projects.
- A formal education in computer science or graphics - or equivalent work experience
- Experience with engine and console development - hobby engines count.
- A keen eye for aesthetics.
- Familiarity with C#.
Who We Are
We are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.
Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.
We carefully craft games with obsessive attention to detail and are always on the lookout for others who share that passion.
Location & Eligibility
Listing Details
- Posted
- April 8, 2026
- First seen
- October 1, 2026
- Last seen
- October 1, 2026
Posting Health
- Days active
- 0
- Repost count
- 1
- Trust Level
- 20%
- Scored at
- October 1, 2026
Signal breakdown
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