3d ago
New

Lead Props/Environment 3D Artist

SerbiaSerbia·BelgradeFull-timelead
Design3D Artist
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Quick Summary

Key Responsibilities

Lead, mentor, and inspire a team of Prop Artists, providing regular feedback and conducting performance reviews. Quality Control: Ensure all assets meet the specific artistic and technical

Requirements Summary

Develop and optimize efficient modeling and texturing workflows (PBR) to meet demanding production schedules.

Technical Tools
Design3D Artist

Right now, our team is porting one of the most atmospheric game universes of the 21st century to a modern engine. You will be working with a dark aesthetic, where art meet madness, rust, and decay.

We are looking for a Lead Props/Environment 3D Artist to head our team, set a high quality bar for props and environment art, and perfectly capture the spirit of the original in modern AAA graphics.

Responsibilities

~1 min read
  • →Team Leadership: Lead, mentor, and inspire a team of Prop Artists, providing regular feedback and conducting performance reviews.
  • →Quality Control: Ensure all assets meet the specific artistic and technical requirements of our AAA partners, maintaining a "Gold Standard" output.
  • →Pipeline Management: Develop and optimize efficient modeling and texturing workflows (PBR) to meet demanding production schedules.
  • →Project Oversight: Manage the distribution of tasks within the team and ensure deadlines are met across various active projects.
  • →Cross-Department Collaboration: Work closely with Art Directors, Technical Artists, and Project Managers to identify potential risks and solve production bottlenecks.
  • →Documentation: Create and maintain technical briefs, style guides, and best-practice documentation for the props department.

Requirements

~1 min read
  • Experience: 5+ years of experience in game art, with at least 2 years in a Lead or Supervisory role.
  • Portfolio: A strong portfolio demonstrating expert-level skill in creating high-quality hard-surface and organic props (please include examples of various styles).
  • Software Mastery: Expert knowledge of Maya, 3ds Max, or Blender, as well as ZBrush and the Substance Suite (Painter/Designer).
  • Engine Proficiency: Deep understanding of Unreal Engine (UE4/UE5) or proprietary AAA engines.
  • Technical Knowledge: Complete mastery of PBR workflows, UV optimization, baking, and LOD management.
  • Communication: Strong English communication skills, both written and verbal, with the ability to articulate artistic feedback clearly.
  • Adaptability: Proven ability to switch between different art styles and technical constraints without losing quality.

What We Offer

~1 min read
✓Professional Diversity: The opportunity to work on multiple high-profile AAA IPs across different genres (Realistic, Sci-Fi, Stylized).
✓Stable Growth: A permanent position in a growing company with a steady pipeline of world-class projects.
✓Flexible Work: Competitive remote work options and a focus on healthy work-life balance (minimal crunch culture).
✓Community: A supportive, international team of industry veterans who value knowledge-sharing and collaboration.
✓Working with an international team of world-class professionals on exciting and challenging projects
✓Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
✓Medical Care package
✓Sensibly flexible working hours
✓Breakfasts, snacks and fruits available during the day, tea and coffee machines

Location & Eligibility

Where is the job
Belgrade, Serbia
On-site at the office

Listing Details

Posted
September 25, 2026
First seen
September 28, 2026
Last seen
September 28, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
60%
Scored at
September 28, 2026

Signal breakdown

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Lead Props/Environment 3D Artist