Senior Product Designer
Quick Summary
About Uncharted/Udio Udio builds extraordinary AI experiences to empower musical artists and super fans. Pairing best-in-class AI models with groundbreaking partnerships across the music industry,
Udio builds extraordinary AI experiences to empower musical artists and super fans. Pairing best-in-class AI models with groundbreaking partnerships across the music industry, Udio's mission is to champion musicians and expand how fans engage with their favorite music and artists. Udio is backed by leading lights from tech and music, including a16z, Redpoint, Hanwha, will.i.am, Steve Stoute, Kevin Wall, and many others. For more information, please visit udio.com
About the Role
~1 min readWe are looking for a Senior Product Designer to lead the design of Udio's mobile app, shaping how users discover and create music. This role is central to defining core product surfaces and creating experiences that make music exploration feel effortless and put creation within reach for everyone—not just producers and professionals.
You will own the end-to-end design of our mobile experience, from high-level flows to detailed interactions. This is a zero-to-one opportunity that requires working closely with product, engineering, and research teams, as well as hands-on design development and iteration.
Responsibilities
~1 min read- →Own the end-to-end design of our mobile app, from big-picture flows to micro-interactions.
- →Partner with product, engineering, and research to translate early-stage ideas into shipped features.
- →Build and evolve our design system to ensure the product feels cohesive as we scale.
- →Collaborate with artists and musicians as creative partners, not just users to study.
- →Focus on the details that separate good from great—motion, spacing, timing, and feel.
- 5+ years of experience designing mobile-first consumer products.
- Ability to explore many directions quickly, prototype to learn, and iterate without attachment to early ideas.
- High agency and ownership—you identify problems, develop solutions, and drive work forward independently.
- Comfort working in ambiguity and navigating open-ended product questions.
- Fluency in Figma, prototyping tools, and design systems.
- Genuine curiosity about how people discover and make music.
Nice to Have
~1 min read- Background in music, audio, or entertainment products.
- Experience designing for generative AI or emerging technologies.
What We Offer
~1 min readListing Details
- Posted
- January 22, 2026
- First seen
- March 26, 2026
- Last seen
- April 21, 2026
Posting Health
- Days active
- 26
- Repost count
- 0
- Trust Level
- 43%
- Scored at
- April 21, 2026
Signal breakdown
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