Expression of Interest - Technical Artist
Quick Summary
Collaborate closely with artists, engineers, and designers to develop and maintain workflows that support environment, character, lighting, materials, and asset production pipelines.
3–8 years of professional experience as a Technical Artist in games or interactive media. Strong experience working in Unreal Engine (UE4/UE5). Proficiency with one or more DCC tools such as Maya,
Responsibilities
~1 min read- →Collaborate closely with artists, engineers, and designers to develop and maintain workflows that support environment, character, lighting, materials, and asset production pipelines.
- →Build and improve artist-friendly tools, automation, and workflows that enhance productivity while maintaining visual quality and technical performance.
- →Serve as a technical liaison between Art and Engineering, helping translate creative goals into scalable technical solutions.
- →Support the implementation, integration, and optimization of assets within Unreal Engine, ensuring adherence to performance and memory budgets.
- →Develop, refine, and maintain materials, shaders, and rendering workflows that support the project's artistic direction.
- →Partner with artists to troubleshoot technical challenges related to assets, lighting, rendering, materials, and in-engine content implementation.
- →Identify opportunities to improve pipeline efficiency, automation, and content scalability across multiple disciplines.
- →Help establish technical standards and best practices for asset creation, optimization, and implementation.
- →Contribute to documentation and knowledge sharing to ensure workflows are accessible and sustainable across teams.
- →Participate in R&D initiatives, evaluating new tools, workflows, and emerging technologies that support real-time content creation.
- →Assist in diagnosing and resolving performance, compatibility, and rendering issues throughout development.
- →Perform other duties as assigned.
Requirements
~1 min read- 3–8 years of professional experience as a Technical Artist in games or interactive media.
- Strong experience working in Unreal Engine (UE4/UE5).
- Proficiency with one or more DCC tools such as Maya, Blender, Houdini, 3ds Max, or similar software.
- Experience supporting a variety of art disciplines, including environments, characters, materials, lighting, VFX, or world-building.
- Strong understanding of real-time rendering principles, optimization techniques, and asset performance considerations.
- Familiarity with material creation, shader development, and rendering workflows in Unreal Engine.
- Experience with scripting or tool development using Python, MEL, Blueprint, or similar languages.
- Knowledge of asset pipeline concepts such as LOD generation, texture streaming, rigging, import/export workflows, and memory optimization.
- Familiarity with procedural content creation tools and workflows (PCG, Houdini, etc.) is a plus.
- Strong problem-solving skills and the ability to balance artistic goals with technical constraints.
- Excellent communication skills and the ability to collaborate effectively across technical and creative disciplines.
- Comfortable working in fast-paced, evolving production environments where adaptability and initiative are valued.
- This role is based in either Los Angeles, CA or Raleigh, NC, and candidates located in or willing to relocate to the area are strongly preferred.
- This is an Expression of Interest listing—we are collecting applications from exceptional technical artists now, so we can move quickly when the right opportunity opens. If selected, we will reach out to you directly when we are ready to begin our search.
- Candidates must be legally authorized to work in the U.S.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Location & Eligibility
Listing Details
- Posted
- June 8, 2026
- First seen
- October 3, 2026
- Last seen
- October 3, 2026
Posting Health
- Days active
- -1
- Repost count
- 0
- Trust Level
- 20%
- Scored at
- October 3, 2026
Signal breakdown
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