Senior Technical UI Artist - Dead by Daylight | Artiste technique IU sénior·e - Dead by Daylight
Quick Summary
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry,
As a Senior Technical User Interface Artist on Dead by Daylight, you will develop, document, and support the UI art pipelines and techniques used in the game. You use leverage visual scripting, Unreal Engine 5, as well as your knowledge of materials, shaders, and animation to bridge the technical, artistic and gameplay programming aspects.
Highly organized and structured, you will help streamline and communicate relevant information through visual means to guide players through a rewarding gameplay experience. You will also work in close collaboration with gameplay programmers, UI Programmers, and other Technical UI Artists to create an engaging player experience.
- Minimum of 7 years of experience in the video game industry in UI Programmer or UI Artist roles, including at least 3 years as a Technical UI Artist.
- Experience with Materials, Blueprints and visual scripting is essential.
- Experience with Programming and/or graphic design and adobe.
- Excellent problem-solving, organizational, communication, and interpersonal skills, with the ability to clearly articulate ideas.
- Experience with the Unreal game engine.
- Experience collaborating with external partners and reviewing/validating assets.
- An up-to-date portfolio, for more artistically oriented profiles.
Nice to have:
- Proposer des solutions innovantes aux défis techniques ou artistiques de l'interface utilisateur et contribuer à la création de visuels de haute qualité ;
- Développer et optimiser les pipelines existants en mettant en œuvre, en développant et en introduisant des directives de production efficaces pour le contenu de l'interface utilisateur ;
- Former et soutenir les équipes dans la compréhension et l’application des pipelines et des processus;
- ravailler en étroite collaboration avec d'autres développeurs et concepteurs pour créer et améliorer continuellement l'interface utilisateur dans le jeu;
- Participer à la création du flux de jeu en configurant des déclencheurs, des séquences d’animation et des états UI;
- Appliquer ses connaissances en shaders et en scripts visuels pour construire l’interface utilisateur.
Un atout :
Location & Eligibility
Listing Details
- Posted
- April 2, 2026
- First seen
- April 8, 2026
- Last seen
- April 27, 2026
Posting Health
- Days active
- 19
- Repost count
- 0
- Trust Level
- 25%
- Scored at
- April 27, 2026
Signal breakdown
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