Bhvr
Bhvr1d ago
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Senior Tools Programmer | Programmeur·se outils sénior·e

CanadaCanada·MontrealPermanent Full-Time | Permanent temps-pleinsenior
OtherTools Programmer
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Quick Summary

Overview

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms.

Technical Tools
cppcode-review
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

As a Tools Programmer with your technical expertise and strong knowledge of the Unreal Engine, you will contribute to the development and improvement of production tools and pipelines, while acting as a key link between artistic and technical teams.

You will work in a dynamic and collaborative environment, contributing to the design, prototyping, implementation, and optimization of tools and features that support Behaviour Interactive’s Production teams.

  • Develop, improve, and maintain efficient tools within Unreal Engine.
  • Collaborate closely with artists, animators, team leads, and other programmers to define tool requirements and specifications.
  • Support production teams through feature development and technical support related to tools.
  • Automate processes to improve efficiency, reliability, and quality across production pipelines.
  • Facilitate the integration of motion capture into animation pipelines.
  • Participate in C++ design and code reviews, while contributing to the evolution of the animation toolset and the introduction of new techniques.
  • A minimum of 6 years of experience developing tools for artistic teams in video games or VFX.
  • Excellent command of Unreal Engine is required and knowledge of Unity is an asset.
  • Strong understanding of art and animation pipelines.
  • Excellent C++ knowledge.
  • Développer, améliorer et maintenir des outils efficaces dans Unreal Engine;
  • Collaborer étroitement avec les artistes, animateurs, chefs d’équipe et autres programmeur·se·s afin de définir les besoins et spécifications des outils;
  • Soutenir les équipes de production par le développement de fonctionnalités et le support technique lié aux outils;
  • Automatiser les processus afin d’accroître l’efficacité, la fiabilité et la qualité des pipelines de production;
  • Faciliter l’intégration de la capture de mouvement dans les pipelines d’animation;
  • Participer aux revues de conception et de code C++, tout en contribuant à l’évolution de la boîte à outils d’animation et à l’introduction de nouvelles techniques.
  • Un minimum de 6 ans d’expérience à développer des outils pour des équipes artistiques en jeu vidéo ou en VFX;
  • Excellente maîtrise d’Unreal Engine est un requis et connaissance de Unity un atout;
  • Bonne connaissance des pipelines artistiques et d’animation;
  • Excellentes connaissances en C++.
  • Location & Eligibility

    Where is the job
    Montreal, Canada
    Hybrid — some on-site time required
    Who can apply
    CA

    Listing Details

    Posted
    May 12, 2026
    First seen
    May 13, 2026
    Last seen
    May 13, 2026

    Posting Health

    Days active
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    Repost count
    0
    Trust Level
    62%
    Scored at
    May 13, 2026

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    Employees
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    Domain
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    BhvrSenior Tools Programmer | Programmeur·se outils sénior·e