Freelance: Lead FX Technical Director
Quick Summary
$600 - $800 per day The posted range describes the minimum to maximum range for this job description in the state of New York.
Responsibilities
~2 min read- →
Lead, mentor, and supervise a team of CFX and FX Technical Directors, setting artistic and technical standards for complex character dynamic simulations and environmental FX
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Design, build, and stress-test production setups for complex character/creature FX (hero cloth, hair/fur groom dynamics, skin drift, and tissue/muscle deformation) alongside traditional FX
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Run hero-level shot simulations, perform shot sculpting, apply lighting and shaders, and produce reviewable composites for final delivery
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Partner with other departments to ensure seamless asset handoffs and resolve inter-departmental pipeline bottlenecks
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Conduct regular artistic and technical reviews, providing clear, constructive feedback to team members to ensure output aligns with project targets and visual expectations
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High-level mastery of Houdini (including Vellum, Carbon, FLIP, and VEX) and Maya
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Proven track record in a senior or lead capacity, with deep specialization in character dynamics (cloth, fur/hair, skin, and muscle system simulations)
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Exceptional understanding of animation principles, physical dynamics, real-world motion, and creature anatomy/biomechanics
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Advanced scripting and tool development skills in Python, VEX, and HScript within a Linux operating environment
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Deep familiarity with end-to-end visual effects pipelines, including multi-package asset transfer and cross-departmental dependency management
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Solid working knowledge of lighting/rendering tools (Arnold, V-Ray) and compositing software (Nuke) for element integration and preview renders
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Strong creative problem-solving skills, with a proven ability to troubleshoot complex technical barriers under strict production timelines
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Excellent communication skills, with a demonstrated ability to translate complex technical challenges into actionable guidance for artists and supervisors alike
Programming experience in C/C++ with exposure to the Houdini HDK or Maya API
Advanced Unix shell scripting and experience navigating USD (Universal Scene Description) pipelines
Requirements
~1 min readOur New York studio is fully accessible, with step-free entry, accessible toilets on all floors, and quiet spaces available. We are committed to supporting disabled colleagues and providing an inclusive workplace for everyone.
To apply, please complete the following application form
We review all applications manually and do not use artificial intelligence to screen candidates. If you require any adjustments or support during the application process, please let us know—we are happy to accommodate your needs.
Location & Eligibility
Listing Details
- First seen
- September 14, 2026
- Last seen
- September 14, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 51%
- Scored at
- September 14, 2026
Signal breakdown
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