reevo
reevo4d ago
New

Builder - Product Designer

Cuba·Santa Clarafull-timemid
DesignProduct Designer
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Quick Summary

Key Responsibilities

you'll work from our San Francisco or Santa Clara office next to senior designers and the engineers and product managers you build with, and the structure, feedback,

Requirements Summary

Bring work to crit early and often. Share the tools and techniques you're finding — on this team, the newest person is frequently the one who discovers the next workflow everyone adopts.

Technical Tools
DesignProduct Designer

At Reevo, we're reimagining the entire revenue stack from the ground up, and we're doing it with speed. We're building software that orchestrates every go-to-market motion, enabling B2B teams to operate faster, smarter, and more collaboratively. By combining automation, intelligence, and a radically intuitive interface, we're helping companies unlock new levels of productivity and growth across marketing, sales, ops, and customer success teams.

If you're excited about working on a product that reshapes how revenue teams work and being surrounded by curious, driven teammates, you'll feel right at home here. From day one, you'll get real ownership, real mentorship, and real impact. Our team of 100+ builders has over 30 exits under their belt, so you'll be in good company, and working alongside the best!

We're looking for a product designer at the start of their career — someone who is already building with AI, and who wants to learn the craft in a room full of people doing the work.

You'll own pieces of the product, ship them, and see customers use what you made within weeks. You'll do it with a lot of support: you'll work from our San Francisco or Santa Clara office next to senior designers and the engineers and product managers you build with, and the structure, feedback, and mentorship come from being in the room with them every day.

We think the job is changing faster than most curricula have caught up with, and that's an advantage for you. Our designers prototype in code, command agents, and ship their own front-end work. If you've been building things with AI tools because you wanted to, not because a class told you to, you're the kind of person we're looking for.

Responsibilities

~2 min read

Own real work: Take well-scoped design problems end to end — flows, states, edge cases, the details — and deliver them on time, with a lead or a senior designer close by.

Build, don't just mock: Prototype in code, use agents to get to something clickable fast, and put half-baked ideas in front of people early. Prototyping something rough to react to is a feature, not a bug.

Learn the customer: Sit in on sales calls and customer recordings, learn how SDRs, AEs, sales managers, and RevOps leaders actually work, and let that — not taste alone — drive your decisions.

Use the system, and improve it: Build on our design system rather than around it. When it doesn't have what you need, say so, and help make the case for what should exist.

Ask, share, and get better fast: Bring work to crit early and often. Share the tools and techniques you're finding — on this team, the newest person is frequently the one who discovers the next workflow everyone adopts.

Show your thinking: Explain what you made and why. You won't always be right; we care that you can be clear about the call you made and change it when the evidence says to.

  • 0–2 years of professional product design experience, including new grads. Internships, freelance work, and things you built on your own all count.

  • A portfolio of real design work, and real things you've built. Let the work speak for itself — we're not looking for long write-ups or process explanations.

  • You're already using AI tools in your daily practice and you're building things with them. This is the closest thing we have to a hard requirement at this level.

  • Strong instincts for craft and a visible interest in getting better at it, fast.

  • Curiosity and a technical bent. You're not afraid of a codebase, a terminal, or a tool you've never used.

  • High agency. You ask for what you need, raise problems early, and don't wait to be assigned.

  • Based in the Bay Area and in office five days a week — at either our San Francisco or our Santa Clara office, with one day a week in Santa Clara.

  • No B2B or sales software experience required. We'll teach you the domain.

What We Offer

~1 min read
✓Compensation: A highly competitive base salary and bonus structure, and early-stage equity that aligns your success directly with the company's growth.
✓Comprehensive benefits: health, dental, and vision coverage, generous paid time off (PTO), plus additional benefits that support how you work.
✓Growth and development: Career advancement paths, dedicated mentorship opportunities, and a strong commitment to investing in your continuous professional development and skill enhancement.
✓Dynamic culture: Join a collaborative, innovative, and fast-paced work environment where your direct contributions have a tangible and immediate impact on the product, the sales strategy, and the overall company trajectory.

Location & Eligibility

Where is the job
Santa Clara, Cuba
On-site at the office
Who can apply
CU

Listing Details

Posted
September 22, 2026
First seen
September 25, 2026
Last seen
September 26, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
57%
Scored at
September 26, 2026

Signal breakdown

freshnesssource trustcontent trustemployer trust
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reevoBuilder - Product Designer