Skydance
Skydance2mo ago

Principal Engineer

Santa Monica · Santa MonicaRemoteFull Timelead
OtherPrincipal Engineer
0 views0 saves0 applied

Quick Summary

Overview

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment.

Technical Tools
OtherPrincipal Engineer
Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.

Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
  
For information on Skydance’s privacy practices, see the Skydance U.S. Personnel Privacy Notice located at https://skydance.com/privacy-personnel/.
 
---
 
 

Skydance is looking for a Principal Game Engineer skilled in working with creative teams to 
architect key game features and frameworks. The Principal Engineer plays a critical role in 
driving innovation and ensuring that the organization stays at the forefront of technology 
trends. This role does not manage or have direct reports or are responsible for employment 
decisions. The Principal Engineer is considered a craft/thought leader, responsible for 
technical leadership, mentoring, and guidance to other members of the team, and is 
recognized as an industry leader or master performer in exercising their competencies.
 
*Currently we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York,Texas, Washington and Canada.
  • Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
  • Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
  • Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
  • Developing and guide technology development using modular approaches for use across multiple titles.
  • Multiple years of professional experience with several shipped games.
  • Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine’s feature set.
  • Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
  • Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
  • Experience providing feedback and guidance to other engineers – helping them stay on track and true to the overall vision of the game.
  • Excellent communication skills, both written and verbal.
  • Listing Details

    Posted
    February 2, 2026
    First seen
    March 26, 2026
    Last seen
    April 24, 2026

    Posting Health

    Days active
    29
    Repost count
    0
    Trust Level
    39%
    Scored at
    April 24, 2026

    Signal breakdown

    freshnesssource trustcontent trustemployer trust
    Skydance

    Skydance Media is a diversified media company founded in 2010 by David Ellison to create high-quality, event-level entertainment for global audiences.

    Employees
    350
    Founded
    2010
    View company profile
    Newsletter

    Stay ahead of the market

    Get the latest job openings, salary trends, and hiring insights delivered to your inbox every week.

    A
    B
    C
    D
    Join 12,000+ marketers

    No spam. Unsubscribe at any time.

    SkydancePrincipal Engineer