ジュニアゲームプレイプログラマー・Junior Gameplay Programmer/Team ASOBI

JapanJapan·Tokyoentry
OtherGameplay Programmer
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Quick Summary

Key Responsibilities

Create advanced and fun gameplay mechanics around physics engines and related techniques. Create prototypes quickly and iterate fast to continuously improve them. Bring your own game design sense,

Technical Tools
OtherGameplay Programmer

 

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Group Corporation.

 

 

  • 物理エンジンや関連技術を活用しながら、高度で面白いゲームプレイメカニクスを設計・実装します。
  • プロトタイプを素早く制作し、スピード感を持って反復的に改善を行います。
  • 自身のゲームデザインの感性や創造性、ユーモアをインタラクション設計に反映します。
  • システムプログラマー、ゲームデザイナー、アーティストと連携し、プロトタイプを最終品質にまで仕上げます。
  • 社内のゲームプレイエンジン、各種システム、ツールを習得します。
  • 自身のタスクを主体的に管理し、品質を保ちながら期限内にゲームプレイ要素を仕上げます。 
  • ゲームデザインおよびゲーム全般に対する強い情熱を持っていること。
  • 物理エンジンや関連アルゴリズムに関する基礎知識があること。
  • C++での開発経験があること。
  • 英語の学習意欲のある方を歓迎(英会話レッスンを受講可能)
  • 他作品のゲームやゲームプレイメカニクスに関する深い知識があること。
  • 高い分析力があり、なぜその仕組みが面白いのかを的確に説明できること。
  • 物事をシンプルかつ普遍的な観点で考えられること。
  • スピード感を持って、自律的に業務を進められること。
  • 細部にまで注意を払って取り組めること。
  • 周囲への敬意を持ち、粘り強く学べること。
  • 社交的で周囲と前向きに関わることができること。 

Responsibilities

~1 min read
  • Create advanced and fun gameplay mechanics around physics engines and related techniques.
  • Create prototypes quickly and iterate fast to continuously improve them.
  • Bring your own game design sense, creativity and humor to these interactions.
  • Collaborate with system programmers, game designers, and artists to bring prototypes up to final quality.
  • Learn in-house gameplay engine, systems, and tools.
  • Manage your own tasks and deliver quality gameplay on time. 
  • Passion for game design and play in general.
  • Basic knowledge of physics engines and related algorithms.
  • C++ experience.
  • Intermediate Japanese language skill.
  • Strong knowledge of other games and gameplay mechanics
  • Good analytic skills. Can explain precisely why a mechanic is fun. 
  • Ability to think in simple and universal terms.
  • Ability to work fast and autonomously.
  • Great attention for detail.
  • Willingness and patience to learn with a respectful attitude.
  • Social and outgoing personality.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

 

 

Location & Eligibility

Where is the job
Tokyo, Japan
On-site at the office
Who can apply
JP

Listing Details

Posted
August 7, 2026
First seen
August 7, 2026
Last seen
August 7, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
67%
Scored at
August 7, 2026

Signal breakdown

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ジュニアゲームプレイプログラマー・Junior Gameplay Programmer/Team ASOBI