Bhvr
Bhvr13h ago
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Senior System Programmer (Performances) - Co-Development Project | Programmeur·euse système Sénior·e (Performances) - Projet en co-développement

CanadaCanada·MontrealPermanent Full-Time | Permanent temps-pleinsenior
OtherProgrammer
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Quick Summary

Overview

Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms.

Technical Tools
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Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.

We’re looking for a Senior System Programmer to play a key role in bringing a AAA title to players.

Working within a larger performance team, you will contribute to the implementation, polish, bug fixing and optimization of medium‑to‑large scale game systems, with a strong emphasis on performance and stability. If you thrive on challenging yourself technically, taking ownership of complex systems, and digging into complex issues, we want to hear from you
  • Work as part of an Agile Scrum team, participate in daily stand‑ups, sprint planning, reviews and retrospectives.
  • Take ownership of planning and executing work through Jira tasks.
  • Debug, profile, and optimize game systems for PC, Xbox Series S/X and PlayStation 5 (including PS5 Pro), to ensure peak performance and stability.
  • Write and maintain high‑performing, scalable C++ code as well as Unreal Engine Blueprints with a strong focus on quality and maintainability.
  • Collaborate closely within a cross functional team to improve pipelines and workflows like Data Validation, Performance Reporting.
  • Actively participate in code reviews to ensure ship-ready quality, while providing accurate scoping and estimations for upcoming work and clear, ongoing progress updates.
  • Demonstrated ability to work autonomously as a proactive problem‑solver, breaking down complex requirements and technical challenges into clear tasks and deliverables.
  • 5+ years of professional programming experience, with proven experience working on Unreal Engine 4/5 core systems and features.
  • Experience developing and optimizing Unreal Engine games on consoles, including Xbox Series S/X and PlayStation 5.
  • Strong experience writing and maintaining C++ code in Unreal Engine, with a solid understanding of modern C++ language features and best practices.
  • Excellent communication skills, with the ability to articulate complex technical issues and engage the right stakeholders to resolve them efficiently.
  • Travailler au sein d’une équipe Agile Scrum, participer aux mêlées quotidiennes, à la planification des sprints, aux revues et aux rétrospectives;
  • Prendre en charge la planification et l’exécution du travail via des tâches Jira;
  • Déboguer, profiler et optimiser les systèmes de jeu sur PC, Xbox Series S/X et PlayStation 5 (incluant la PS5 Pro) afin d’assurer des performances et une stabilité optimales;
  • Écrire et maintenir du code C++ performant et scalable, ainsi que des Blueprints Unreal Engine, avec un fort accent sur la qualité et la maintenabilité;
  • Collaborer étroitement au sein d’une équipe multidisciplinaire pour améliorer les pipelines et les flux de travail, notamment en matière de validation des données et de rapports de performance;
  • Participer activement aux revues de code afin de garantir une qualité prête à être livrée, tout en fournissant des estimations et un cadrage précis des travaux à venir, ainsi que des mises à jour claires et régulières sur l’avancement.
  • Capacité démontrée à travailler de façon autonome et proactive en tant que personne résolvant des problèmes, en décomposant des exigences et des défis techniques complexes en tâches et livrables clairs;
  • Minimum de 5 ans d’expérience professionnelle en programmation, avec une expérience confirmée sur les systèmes et fonctionnalités de base d’Unreal Engine 4 et 5;
  • Expérience en développement et en optimisation de jeux Unreal Engine sur consoles, notamment Xbox Series S/X et PlayStation 5;
  • Solide expérience dans l’écriture et la maintenance de code C++ sous Unreal Engine, avec une excellente maîtrise des fonctionnalités modernes du langage C++ et des meilleures pratiques;
  • Excellentes compétences en communication, avec la capacité d’expliquer des problématiques techniques complexes et d’impliquer efficacement les parties prenantes appropriées afin de les résoudre.
  • Location & Eligibility

    Where is the job
    Montreal, Canada
    Hybrid — some on-site time required
    Who can apply
    CA

    Listing Details

    Posted
    May 5, 2026
    First seen
    May 5, 2026
    Last seen
    May 6, 2026

    Posting Health

    Days active
    0
    Repost count
    0
    Trust Level
    62%
    Scored at
    May 6, 2026

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    Employees
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    Domain
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    BhvrSenior System Programmer (Performances) - Co-Development Project | Programmeur·euse système Sénior·e (Performances) - Projet en co-développement