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Blackbirdinteractive1mo ago
CAD 95000–135000/yr
Intermediate Gameplay Software Engineer (Proprietary Engine)
Software EngineerSoftware Engineering
0 views0 saves0 applied
Quick Summary
Overview
Blackbird Interactive is a creative-fueled, future-driven,
Technical Tools
Software EngineerSoftware Engineering
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
We’re looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to sci-fi themes. You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship.
This role is remote-friendly in Canada, with Pacific time overlap required.
Listing Details
- Posted
- March 4, 2026
- First seen
- March 26, 2026
- Last seen
- April 23, 2026
Posting Health
- Days active
- 27
- Repost count
- 0
- Trust Level
- 43%
- Scored at
- April 23, 2026
Signal breakdown
freshnesssource trustcontent trustemployer trust
Salary
CAD 95000–135000
per year
External application · ~5 min on Blackbirdinteractive's site
Please let Blackbirdinteractive know you found this job on Jobera.
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Intermediate Gameplay Software Engineer (Proprietary Engine)CAD 95000–135000