3D Character Artist/Animator (Contract)
Quick Summary
Expertise with Maya 3D software Expertise in Texturing Software (Photoshop, Substance, etc.
As a 3D Character Artist/Animator contracting with Gamebreaking Studios, you will use your art skills to contribute to the remaster of Dungeon Rampage, a 2.5D Hack-and-Slash game.
We are looking for someone to contract with us for the purpose of making models, textures, rigging, and animations for a couple of heroes being added to the game. This is a good opportunity for an artist who wants to use their skills to help with the release and remaster of a game that has a very passionate fanbase from its time as a Facebook classic. We expect the artist who joins us to be comfortable meeting deadlines and working quickly, and is able to adapt to the stylistic needs of a project. We also want to make sure that whoever joins us is comfortable working semi-autonomously and is comfortable being communicative daily with the rest of the team to get feedback and show progress.
Gamebreaking Studios is an Equal Opportunity Employer. We celebrate diversity, and are committed to maintaining a safe and inclusive environment for our team.
Responsibilities
~1 min read- →Re-create 3D Models & Textures in Maya
- →Create and implement animations & rigs for existing or new character models
- →Learn our internal 3D art pipeline and suggest improvements
- →Work alongside programmers to ensure assets meet technical specifications
- →Managing and maintaining art asset libraries and naming conventions
Location & Eligibility
Listing Details
- Posted
- June 30, 2026
- First seen
- July 13, 2026
- Last seen
- July 13, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 20%
- Scored at
- July 13, 2026
Signal breakdown
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