Quick Summary
We’re Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE.
Responsibilities
~1 min read- →Worldbuilding, environment art, terrain sculpting, and set dressing using 3D assets to produce believable locations within a large, open world.
- →Collaborating with other artists and designers to support level design and construction.
- You have worked on the development of at least one released 3D game.
- A link to an online portfolio of previous work.
- Experience with a game engine such as Unity or Unreal.
- Experience with 3D packages such as Blender, Maya, Modo, etc. is a strong advantage.
We are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.
Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.
We carefully craft games with obsessive attention to detail and are always on the lookout for others who share that passion.
Location & Eligibility
Listing Details
- Posted
- April 8, 2026
- First seen
- October 1, 2026
- Last seen
- October 1, 2026
Posting Health
- Days active
- 0
- Repost count
- 1
- Trust Level
- 20%
- Scored at
- October 2, 2026
Signal breakdown
Stay ahead of the market
Get the latest job openings, salary trends, and hiring insights delivered to your inbox every week.
No spam. Unsubscribe at any time.