XR Graphics Engineer (Android XR / visionOS)
Quick Summary
Join Our Vision: We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling.
We are looking for an XR Graphics Engineer to build native applications for Android XR and visionOS. Tech stack: C, C++, Kotlin, JavaScript, OpenXR, Vulkan, Metal, Compositor Services.
Join Our Vision: We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling.
DeoVR is the leading immersive streaming technology serving multiple enterprise customers and millions of users globally.
We are now expanding the boundaries of what video can be - moving from passive watching to active, interactive, multi-user journeys.
If this excites you more than it scares you, you are in the right place.
We are looking for an XR Graphics Engineer to build native applications for Android XR and visionOS.
Tech stack: C, C++, Kotlin, JavaScript, OpenXR, Vulkan, Metal, Compositor Services.
Responsibilities
~1 min read- →
Develop native XR applications for Android XR and visionOS
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Build and optimize real-time rendering systems
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Work with OpenXR, Vulkan, Metal, and Compositor Services
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Integrate shared native code with platform-specific layers
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Debug and improve GPU/CPU performance
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Use AI coding tools in day-to-day development
Strong proficiency in C/C++ with a solid grasp of low-level systems programming
Good proficiency in Kotlin and working knowledge of JavaScript
Proven experience with real-time graphics and rendering pipelines
Hands-on experience with OpenXR, Vulkan, and Metal
Experience building native applications on visionOS, including Compositor Services with Metal
Deep understanding of immersive rendering architectures and how to integrate low-level rendering systems with Apple platform technologies
Strong foundation in 3D mathematics, multithreading, memory management, and performance optimization
Comfortable using AI-assisted development tools in daily workflows
Fluent in English and Russian
Nice to Have
~1 min readExperience with Swift / SwiftUI or Objective-C++
Familiarity with RealityKit and ARKit
Background in Android NDK development
Previous work on XR / AR / VR projects
HR screening (30 min)
Tech Interview (1 hour)
CEO Interview (30 min)
What We Offer
~1 min readJoin our Facebook community and follow updates as we advance interactive VR experiences through cutting-edge technology. Join us and step into a role where legal expertise meets innovation.
Location & Eligibility
Listing Details
- First seen
- May 6, 2026
- Last seen
- May 8, 2026
Posting Health
- Days active
- 0
- Repost count
- 0
- Trust Level
- 51%
- Scored at
- May 6, 2026
Signal breakdown
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