infomedijidoo
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XR Graphics Engineer (Android XR / visionOS)

SerbiaSerbia·Serbiamid
OtherGraphics Engineer
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Quick Summary

Overview

Join Our Vision: We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling.

Key Responsibilities

We are looking for an XR Graphics Engineer to build native applications for Android XR and visionOS. Tech stack: C, C++, Kotlin, JavaScript, OpenXR, Vulkan, Metal, Compositor Services.

Technical Tools
cppjavascriptkotlinb2bperformance-optimization

Join Our Vision: We are building the next generation of Spatial Media - a new way people experience videos through interaction, multi-user presence, haptics, AI, and immersive storytelling.

DeoVR is the leading immersive streaming technology serving multiple enterprise customers and millions of users globally.

We are now expanding the boundaries of what video can be - moving from passive watching to active, interactive, multi-user journeys.

If this excites you more than it scares you, you are in the right place.

We are looking for an XR Graphics Engineer to build native applications for Android XR and visionOS.

Tech stack: C, C++, Kotlin, JavaScript, OpenXR, Vulkan, Metal, Compositor Services.

Responsibilities

~1 min read
  • Develop native XR applications for Android XR and visionOS

  • Build and optimize real-time rendering systems

  • Work with OpenXR, Vulkan, Metal, and Compositor Services

  • Integrate shared native code with platform-specific layers

  • Debug and improve GPU/CPU performance

  • Use AI coding tools in day-to-day development

  • Strong proficiency in C/C++ with a solid grasp of low-level systems programming

  • Good proficiency in Kotlin and working knowledge of JavaScript

  • Proven experience with real-time graphics and rendering pipelines

  • Hands-on experience with OpenXR, Vulkan, and Metal

  • Experience building native applications on visionOS, including Compositor Services with Metal

  • Deep understanding of immersive rendering architectures and how to integrate low-level rendering systems with Apple platform technologies

  • Strong foundation in 3D mathematics, multithreading, memory management, and performance optimization

  • Comfortable using AI-assisted development tools in daily workflows

  • Fluent in English and Russian

Nice to Have

~1 min read
  • Experience with Swift / SwiftUI or Objective-C++

  • Familiarity with RealityKit and ARKit

  • Background in Android NDK development

  • Previous work on XR / AR / VR projects

  • HR screening (30 min)

  • Tech Interview (1 hour)

  • CEO Interview (30 min)

What We Offer

~1 min read
The chance to be part of a pioneering team in a rapidly evolving industry
Direct impact on the future of immersive media
Flexible working hours and remote-first culture
A team that values initiative, clarity, and collaboration
Access to all tools and tech you need
Unlimited DeoVR Premium
A work environment where ideas matter and people are treated with respect

Join our Facebook community and follow updates as we advance interactive VR experiences through cutting-edge technology. Join us and step into a role where legal expertise meets innovation.

Location & Eligibility

Where is the job
Serbia, Serbia
On-site at the office
Who can apply
RS

Listing Details

First seen
May 6, 2026
Last seen
May 8, 2026

Posting Health

Days active
0
Repost count
0
Trust Level
51%
Scored at
May 6, 2026

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infomedijidooXR Graphics Engineer (Android XR / visionOS)